Tag: Adrianne Palicki

GI Joe: Retaliation (2013)


Channing Tatum and Dwayne Johnson wonder how they landed in this mess in GI Joe: Retaliation

Director: Jon M. Chu

Cast: Dwayne Johnson (Roadblock), Bruce Willis (General Joe Colton), Channing Tatum (Duke), Jonathan Pryce (President of the US), Adrianne Palicki (Lady Jaye), DJ Controne (Flint), Ray Park (Snake Eyes), Byung-hun Lee (Storm Shadow), Ray Stevenson (Firefly), Arnold Vosloo (Zartan), Walton Goggins (Warden James), RZA (Blind master)

Back in 2009, Hasbro (flushed with success from its Transformers franchise) released GI Joe: a humble, straightforward nonsense actioner (almost exactly the sort of film spoofed by Team America) in which gung-ho American action heroes save the world, destroying major cities on the way. It was harmless, Stephen Sommers-directed fun. Critics hated it. Audiences saw it, but were basically meh. It left us on a cliff-hanger. The cliff-hanger led to this joyless, “by-contractual-obligation” reboot.

The villainous Zartan (Arnold Vosloo) has changed his entire DNA to make him an exact physical match for the President of the United States (Jonathan Pryce) and taken his place. Using his powers, he orders a surprise attack on the GI Joe force, wiping out their base. All the Joes, including Duke (Channing Tatum) are killed, except for Roadblock (Dwayne Johnson), Lady Jaye (Adrianne Palicki) and Flint (DJ Controne). Now they need to form a team to take revenge, defeat Zartan and prevent the plans of the newly escaped Cobra Commander.

Oh dear God this is an awful film: a truly dire comic book disaster, terribly written and practically incoherent in its plot and storyline, peopled from top to bottom with bored looking actors. It’s barely a sequel at all to the original film. In fact, it disregards most of the plot of GI Joe: Rise of Cobra altogether, barely acknowledging its existence. None of the plot threads of the first film are carried across at all, with the exception of the replacement of the President. On top of that, all the characters the first film spent time establishing as our heroes are unceremoniously dispatched (mostly off-screen) to be replaced with a trio of new heroes, none of whom make any real impact. Is it just me who feels cheated that all the characters the first film tried to build up just get wiped out like so many wasps when a pest controller comes calling?

Was it really necessary to totally dump the previous film? It wasn’t that bad. And if they were going to do that, could they not have come up with a fresher reboot than this? Who on earth thought the way to make the series fresher was to introduce Bruce Willis (at his most breezily, contemptuously disengaged) as a new hero? The film barely has time to introduce its new heroes: Lady Jaye has Daddy issues and is looking for approval (her Daddy, by the way, sounds like a sexist asshole with his “women shouldn’t serve in the military” attitudes and I was waiting for another character to point this out – they don’t of course), while Flint barely has a character beyond being a cheeky-chappie. When even Dwayne Johnson can barely be bothered to bring his C-game to a role, you know you’re in trouble: this film turns the most engaging action star of our age into a dull rent-a-muscle.

Then the plot. Yawn. Oh dear God yawn. Is there a plot? Not really. Events happen. They keep happening. Occasionally characters (like the “Blind Master”) pop up to essentially blurt out a load of plot, in between rushed character introductions. Turgid fight scenes are given extended screentime – but since they usually involve people we don’t really know fighting people we’ve barely been introduced to, it’s pretty hard to get engaged in them. Nothing really links together or carries any meaning. In fact, the film is about so little – and what plot there is, so clumsily and irritatingly spoonfed to the audience while our heroes take a frustratingly long time to catch-up – that you’ll be surprised the run time is as long as it is. I’ve already forgotten most of it and I watched it two days ago.

I say watched it, because I’m not sure “letting it pass before my eyes” on a Saturday morning over breakfast really counts. Certainly the final battle scenes – involving the storming of a bunker, something blowing up in space, world leaders in peril, and embarrassingly trite “personal rivalry” stories coming to a head – are so unimaginatively filmed, so dully predictable in their execution, that I fast forwarded through them. I just wanted the fucking thing to end. In fact I bemoaned the failure of Cobra to knock off all the Joes to start with. Not that the villains are much better themselves.

Pity poor Channing Tatum. Actually on reflection don’t: he’s well out of it. Tatum and Johnson’s double bill is the most likeable thing in the movie, the only thing that feels remotely real. Tatum was called back for reshoots (as he became more famous in between finishing filming and the planned release date, after the success of Magic Mike) and it’s a neat reminder of what an engaging, off-the-cuff performer he can be: when he kicks the bucket, the film’s most likeable, interesting character goes with it. The other actors just seem interested in picking up a cheque.

GI Joe: Retaliation isn’t a reboot. It’s an execution. It’s not even an execution you can get worked up about. In fact, I would have happily knocked off some of its characters myself. Did we create the language of cinema to come up with something as stodgy and insipid as this? Where is the magic and inspiration, where is the fun? What looking glass did we fall through, that anyone thought this pile of crapparoo was the way to restart a franchise?

John Wick (2014)


Keanu Reeves: Architect of violence in this witty pulp thriller

Director: Chad Stahleski, David Leitch

Cast: Keanu Reeves (John Wick), Michael Nyqvist (Viggo Tarasov), Alfie Allen (Iosef Tarasov), Adrianne Palicki (Ms. Perkins), Bridget Moynahan (Helen Wick), Dean Winters (Avi), Ian McShane (Winston), John Leguizamo (Aurielo), Willem Dafoe (Marcus), Lance Reddick (Charon)

When B-list movie-making works, it can be a treat. John Wick is such a film. Set in a very distinctive criminal underworld, the recently widowed super assassin John Wick (Keanu Reeves) has left the life of crime behind but is dragged back in when the son (Alfie Allen) of a Russian mafia kingpin (Michael Nyqvist) murders his dog, a final gift from his wife. Wanting revenge for the loss of his last link with his wife, Wick undertakes a roaring rampage of revenge.

John Wick is a film all about momentum. It’s sharp and brutal, with fights and events piling on top of each other. However, it’s also a film told with quite a bit of wit and imagination – it’s got a cool sense of humour, and presents a tongue-in-cheek view of its super assassin story. The film’s pace and immersive action is punctured regularly and very effectively with amusing moments that really hit home. The idea of the criminal underworld having its own secret code, rules, havens and even currency is several times expanded wittily to bring an everyday element into the extraordinary. As an exercise in briefly and simply “building a world” you could look at few better examples than the script for this film.

Keanu Reeves is actually a fine choice for the lead role. His limitations as an actor have always been based above all in his flat and unmodulated Dude voice, so it’s only at moments of vocal emotion (there is one such angry outburst that he struggles with in the film) where even the audience feels that awkwardness of watching an actor at the limits of their range. But his best quality has always been his inherent lovability. As an audience member, you can’t help but care about him. Combine that with his physical brilliance and you have the perfect combination required for this role: you can believe totally in him as a ruthless killer, while also feeling a great deal of affection for him.

With Reeves’ physical abilities, the fights are then very well framed to showcase the fact that the actor is doing the stunts himself. If Quantum of Solace is perhaps the most inept example of high-cut frenetic action, this is at the other end of the scale totally. Simple, clear camera set-ups allow us to follow what happens at all times. Establishing shots and tracking shots show us exactly what is going on and where. This means you can relax and settle into the crackingly efficient violence that fills the film. The fights are inventive, shot with wit, and highly enjoyable in their execution without being excessively bloody or violent. The calm angles and stable camera serve to really accentuate the speed of those in the fights, making the fights visually very original. Despite the enormous body count, it never revels in violence. The patient build up to the first burst of violence also serves to really bond us to Wick’s backstory and his grief at his loss.

However, it’s not perfect. Strangely, despite the fact that the film is quite short, it’s still too long. There is a natural culmination point in the film at the end of Act Two that feels like a very natural, thematic stop point. Act Three resets the table hurriedly to reposition another character as a principal villain and to bring us another confrontation: this time however, the motives are less clear, and the action  just a little too much more of the same. It feels less witty and original than some of the other sequences in the film and to be honest I felt my attention drifting it a bit; the motivation for the final clash just isn’t there in the way it is with the initial enemies.

But this is a very enjoyable piece of pulpy film making, its wit and imagination embraced by some very enjoyable performances from the actors. The fight scenes not only have a unique look to them, they get the balance exactly right between violence and enjoyment. It’s almost the definition of a guilty pleasure .